Study notes
God of War project
WadOfGore, lesson by lesson: tags, input, camera, anim, GAS, weapons
C++
References and const, structs, the TArray bug, how builds work, lambdas
Unreal internals
GC, hard vs soft refs, Tick and frame order, Blueprint vs C++
Git
Commit, push, pull, branches, pull requests, undoing, LFS, Perforce
Performance
stat unit, Game vs Draw vs GPU, what to fix first
Portfolio
The AI-authorship answer; defending the plugin's architecture
Interview answers
Disagreeing with seniors, prioritising requests
How to use this
- Read a page's "In one breath" box first. If that's all you have time for, it's still worth it.
- Quiz at the bottom of every page: answer in your head before tapping. Recalling it is what makes it stick.
- Mark as learned once you can answer every question cold. Ticks are saved in this browser only.
- The study plan's rule still applies: end every topic with a thing you did, not a thing you read.